Thirty-two lore pages are the collection used at the bunker terminal. Picking up a page is not the same thing as finishing the bear transformation. You still need the maze bell if the bunker door is shut, and the terminal consumes the set when you turn it in.
How a page behaves
- A faint violet light and sparkle particles mark a note, and the light strengthens while you interact.
- A chime plays when you get close.
- Hold E until the pickup completes.
- The shop Page Tracker points at notes you do not have yet. The recorded price is $400 Cash. A permanent pass exists. Its Robux price was not recorded.
Search areas that are actually named
Surface:
- Outside the base, along walls, cabins, and pillars that need a short climb.
- Inside the crashed plane's fuselage.
- Playground equipment, and the abandoned convenience store walls.
- Gravestones, and under the large statue.
- Under the wooden bridge, and the generators behind the lab.
- The mountain boundary.
Caves:
- The surface bear cave, the flat one. Its own note says it is the first cave and the only one that does not go deep.
- Mine mouths past the golden drill. These drop. Test Subject 1238 and the oxygen note are in this network.
- The deepest shaft, where the Indestructible page sits at a rocky dead end. Find the ramp up before you drop.
Maze and bunker:
- At least one page is inside the Star Maze.
- Another is inside the bunker, which stays locked until the bell rings.
What this list is not
A complete 32-step coordinate route was not in the notes. Two page-hunting videos are linked from Video Guides. Use them for a visual pass, then use the tracker for whatever you still lack. Worm Bear is only described as lurking near some page spots, without naming which notes.
Bring a flashlight (F in the page notes), a soda or coil, and a taser for ordinary chasers. None of those stop a Ghost Bear in the caves. Walk with a full sprint bar in the tunnels.
After the set is complete, turn it in only when you mean to transform. The counter returns to zero.
