Shop guns and the taser are Cash purchases inside the safe zone. Prices for the guns were not recorded. Passive Cash and crates are the free way to afford the first taser or soda.
What each tool is for
| Tool | Use it on | Do not expect |
|---|---|---|
| Pistol | Doorway shots, including a Ball Bear stuck outside a shop | A maze kill |
| Shotgun | A close ambush | A missed shot to be safe |
| MAC-10 | Steady damage on the Grinder Bear | Burst weapons to beat Boss Armor |
| Minigun and flamethrower | Long fights if you already have the Cash | A stun |
| Taser | Regular Bear, Tall Bear, Papa Bear, tiny bears | Maze Bear, Ghost Bear, Grinder Bear |
| Honey Jar | A short pause while a bear eats | A permanent distract |
| Speed Coil | Reaching a narrow door ahead of a Tall Bear | Outrunning Papa Bear or the maze crawl |
| Soda | A brief sprint burst | The same job as a coil |
The taser also downs other players. In a crowded base that is a friendly-fire problem, not a tactic this guide recommends.
Pistol tests reported infinite ammo with a reload pause. Do not assume the shotgun and MAC-10 share that rule. It was recorded for the pistol.
Grinder Bear, the invasion finale
Bear Invasion, announced as The bears are angry, ends on this boss. It has 2,000 HP, chases at 22 studs per second, and rolls on one wheel. Boss Armor punishes damage spikes. Indomitable blocks stuns and knockback.
Stay more than 30 studs away in the open. Wheel Spin is a 30-stud shockwave for 40 damage, on a 9 to 14 second close-range timer, and it breaks doors and wooden fences. Rockets are six shots at 80 damage. The arm flamethrower is 24 heat damage per second plus a 5-second burn at 8 per second. The arm shotgun is 8 times 15 pellets at 8 damage each. The arm minigun is 4 bullets at 40 damage per second for 4.5 seconds out to 160 studs. Both arms can pick different players, with a 2-second swap lock.
Inside the base, enter a locker so the guns lose their lock. Outdoors, use the MAC-10 or another stream of fire, not a single shotgun blast. The $125,000 shop morph is a purchase. It is not credit for surviving the wave.
A separate lore page says the bears can never be truly destroyed. Use the health bar to survive the wave anyway. A downed boss and a creature that reconstitutes are both in the notes.
